When it comes to making a new product, and I’m going to use the Mac Indie shareware market as my example, there are only a few steps that you need to follow: define your niche, execute to your definition, and market your new product.
Define your niche
“Life is like a snowball. The important thing is finding wet snow and a really long hill” - Warren Buffett
New products either fulfil a need that a customer already has or introduce a need that the customer didn’t realise they had. This step is the hardest and most crucial as, without a well defined target in mind, you will produce a product that will require extensive reworking to achieve your financial aims. As an example, iPodRip fulfils a very simple need: people want to copy their songs off their iPod. As long as the application meets that goal then there’s no reason to make it flashy or overly feature laden.
On the flip-side, it is very easy to make a mistake and have your focus on the wrong thing. Acorn, Iris, and Pixelmator all started out with the wrong objective: they wanted to dethrone Photoshop. While an amiable goal, it didn’t define a consumer’s need and therefore, none of them have made a ripple on Adobe’s market-share. †
Execute to your definition
Now that you have planned out exactly which niche you are targeting, it is time for the fun part - building the product! Go nuts in designing your product by brainstorming every imaginable feature for several weeks. You’ll discover that you won’t be able to push the idea out of your mind and I find myself thinking of ideas at all hours, day and night. Make sure everything is physically recorded, no matter how foolish you may think it is.
Once you have exhausted all your feature ideas stop and cull. Adhere to the principle of KISS while taking a look back at your product goal, and remove everything that doesn’t fulfil the desired requirements as written by you. Once you have a small list then you can start planning and building. Fail to plan at your own risk.
Market your product
For me, marketing is the most enjoyable part as it allows me to use my imagination and experiment with ideas. While I wont go in-depth, I’ll outline a few things that must be played with.
Building an excellent website that quickly explains your product is vital. You need an elevator pitch, that is the ability to sell your product in the 10 seconds you have with someone as you descend in an elevator together. If you can’t explain your product succinctly then you are going to have an issue selling it.
Focus on the quality and reliability of your product alongside excellent customer support. If people are happy with your product, then they’ll tell friends and nothing beats free advertising. The flip-side is very much the case as well: a faulty product will leave an almost insurmountable obstacle in a customer’s mind. As for support, some people aren’t great at it or would rather focus on other things, so consider paying someone to take care of that burden as it is well worth it.
Experiment with Google Adwords while using Google Trends as a guide. Find the most searched for terms and use your elevator pitch to advertise. Make sure that the entry page to your website is navigable and that everything flows nicely towards a customer buying your product. Use the “Mom” test to assure this.
Where are the opportunities?
Very few people come up with unique ideas that will be successful and therefore it is recommended that most don’t pursue this option. However, there are plenty of niches in Mac shareware, where no product is currently the leader. It is these areas where opportunity abounds. As an example, the iPod was not the first but Apple clearly looked at the state of the mp3 player market, picked the best features from each and added their own unique touch to produce a market beating product. This approach both guarantees that there is a niche to tap and has the lowest risk of complete failure.
The final word
When you’ve completed all the steps satisfactorily you may not see immediate results but don’t fret, while the snowball may be small it has started rolling. Not every product will sell 40 copies in its first day like iPodRip did back in 2003 due to its fantastic niche or $54k in a day like Delicious Library due to their superb product and great word of mouth. However, with patience, you will see results.
† I don’t feel having the goal of making a simpler or cheaper image editor will do either as that still doesn’t fulfil a customers need. If they wanted it cheaper, and I hate to say it, they’d simply steal Photoshop.